INFO 4152

INFO 4152

Course information provided by the Courses of Study 2019-2020.

Project-based follow-up course to INFO 3152. Students work in a multidisciplinary team to develop a game that incorporates innovative game mechanics. Advanced topics include nontraditional input schemes, advanced storytelling, social gameplay, and "serious" games.  There is a special emphasis on developing games that can be submitted to festivals and competitions, or that can be commercialized. Students may take this course as either a programmer or a designer; the prerequisites differ depending upon the selected track. Contact the instructor for more information.

When Offered Spring.

Prerequisites/Corequisites Prerequisite for programmers: INFO 3152, CS 3300/INFO 3300 or CS 4620 or CS 4700 or CS 4758 or CS 5414 or permission of the instructor. Prerequisite for designers: INFO 3152 and INFO 3450, or permission of the instructor. Corequisite: ENGRC 4152.

Satisfies Requirement Satisfies track requirement for INFO majors and minors if taken under the INFO prefix.

View Enrollment Information

Enrollment Information
Syllabi: none
  •   Regular Academic Session.  Choose one lecture and one discussion. Combined with: CS 4152

  • 3 Credits Stdnt Opt

  • 11426INFO 4152  LEC 001

    • MWFUpson Hall 142
    • Jan 21 - May 5, 2020
    • White, W

  • Instruction Mode: Hybrid - Online & In Person
    Admittance to CS/INFO 4152 is by instructor permission only. Students who would like to obtain permission must submit an application. The application is available online at http://gdiac.cs.cornell.edu/courses/application

  • 11984INFO 4152  DIS 201

    • WUpson Hall 206
    • Jan 21 - May 5, 2020
    • White, W

  • Instruction Mode: Hybrid - Online & In Person

  • 11985INFO 4152  DIS 202

    • WUpson Hall 206
    • Jan 21 - May 5, 2020
    • White, W

  • Instruction Mode: Hybrid - Online & In Person