CS 4152

CS 4152

Course information provided by the Courses of Study 2019-2020.

Project-based follow-up course to CS 3152. Students work in a multidisciplinary team to develop a game that incorporates innovative game technology. Advanced topics include 3D game development, mobile platforms, multiplayer gaming, and nontraditional input devices. There is a special emphasis on developing games that can be submitted to festivals and competitions.

When Offered Spring.

Prerequisites/Corequisites Prerequisite: CS 3152, CS 3300 or CS 4620 or CS 4700 or CS 4758 or CS 5414. Corequisite: ENGRC 4152.

Comments This course is for students who are interested in the programming aspects of game development. Artists and designers should take INFO 4152.

View Enrollment Information

Syllabi: none
  •   Regular Academic Session.  Choose one lecture and one discussion. Combined with: INFO 4152

  • 3 Credits Stdnt Opt

  • 11375 CS 4152   LEC 001

    • MWF Upson Hall 142
    • Jan 21 - May 5, 2020
    • White, W

  • Instruction Mode: Hybrid - Online & In Person
    Admittance is by instructor permission only. Students who would like to obtain permission must submit an application. The application is available online at: http://gdiac.cs.cornell.edu/courses/application/ Must be taken concurrently with ENGRC 4152.

  • 11920 CS 4152   DIS 201

    • W Upson Hall 206
    • Jan 21 - May 5, 2020
    • White, W

  • Instruction Mode: Hybrid - Online & In Person

  • 11981 CS 4152   DIS 202

    • W Upson Hall 206
    • Jan 21 - May 5, 2020
    • White, W

  • Instruction Mode: Hybrid - Online & In Person