CS 4152
Last Updated
- Schedule of Classes - June 25, 2020 7:14PM EDT
- Course Catalog - June 25, 2020 7:15PM EDT
Classes
CS 4152
Course Description
Course information provided by the Courses of Study 2019-2020.
Project-based follow-up course to CS 3152. Students work in a multidisciplinary team to develop a game that incorporates innovative game technology. Advanced topics include 3D game development, mobile platforms, multiplayer gaming, and nontraditional input devices. There is a special emphasis on developing games that can be submitted to festivals and competitions.
When Offered Spring.
Prerequisites/Corequisites Prerequisite: CS 3152, CS 3300 or CS 4620 or CS 4700 or CS 4758 or CS 5414. Corequisite: ENGRC 4152.
Comments This course is for students who are interested in the programming aspects of game development. Artists and designers should take INFO 4152.
Regular Academic Session. Choose one lecture and one discussion. Combined with: INFO 4152
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Credits and Grading Basis
3 Credits Stdnt Opt(Letter or S/U grades)
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Class Number & Section Details
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Meeting Pattern
- MWF Upson Hall 142
- Jan 21 - May 5, 2020
Instructors
White, W
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Additional Information
Instruction Mode: Hybrid - Online & In Person
Admittance is by instructor permission only. Students who would like to obtain permission must submit an application. The application is available online at: http://gdiac.cs.cornell.edu/courses/application/ Must be taken concurrently with ENGRC 4152.
Instructor Consent Required (Add)
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Class Number & Section Details
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Meeting Pattern
- W Upson Hall 206
- Jan 21 - May 5, 2020
Instructors
White, W
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Additional Information
Instruction Mode: Hybrid - Online & In Person
Instructor Consent Required (Add)
-
Class Number & Section Details
-
Meeting Pattern
- W Upson Hall 206
- Jan 21 - May 5, 2020
Instructors
White, W
-
Additional Information
Instruction Mode: Hybrid - Online & In Person
Instructor Consent Required (Add)
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