CS 3152
Last Updated
- Schedule of Classes - June 15, 2016 6:14PM EDT
- Course Catalog - June 9, 2016 6:15PM EDT
Classes
CS 3152
Course Description
Course information provided by the Courses of Study 2015-2016.
A project-based course in which programmers and designers collaborate to make a computer game. This course investigates the theory and practice of developing computer games from a blend of technical, aesthetic, and cultural perspectives. Technical aspects of game architecture include software engineering, artificial intelligence, game physics, computer graphics, and networking. Aesthetic and cultural include art and modeling, sound and music, game balance, and player experience.
When Offered Spring.
Prerequisites/Corequisites Prerequisite: CS 2110.
Regular Academic Session. Choose one lecture and one discussion. Combined with: INFO 3152
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Credits and Grading Basis
4 Credits Stdnt Opt(Letter or S/U grades)
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Class Number & Section Details
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Meeting Pattern
- MWF Savage Hall 200
Instructors
White, W
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Additional Information
Admittance to CS/INFO 3152 is by instructor permission only. Students who would like to obtain permission must submit an application. The application is available online at http://gdiac.cs.cornell.edu/courses/application Must be taken concurrently with ENGRC 3152.
Instructor Consent Required (Add)
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Class Number & Section Details
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Meeting Pattern
- TR Snee Hall Geological Sci 1120
Instructors
White, W
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Additional Information
Instructor Consent Required (Add)
-
Class Number & Section Details
-
Meeting Pattern
- TR Snee Hall Geological Sci 1120
Instructors
White, W
-
Additional Information
Instructor Consent Required (Add)
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