CS 5650

CS 5650

Course information provided by the Courses of Study 2020-2021.

This course presents an introduction to virtual and augmented reality technologies, with an emphasis on designing and developing interactive virtual and augmented reality experiences. The course will cover the history of the area, fundamental theory, interaction techniques, and specific application areas. Concepts from the contributing fields of computer vision, computer graphics and human computer interaction will be introduced in the context of virtual and augmented reality. Students will be tasked with creating their own virtual or augmented reality application as a course project.

When Offered Fall.

Comments Intermediate programming ability in C# or other object-oriented lagnuages. Familiarity with 3D game engines or strong desire to learn basic linear algebra.

View Enrollment Information

  •   Regular Academic Session.  Combined with: INFO 5340

  • 3 Credits GradeNoAud

  • 11259 CS 5650   LEC 030

  • Instruction Mode: Distance Learning-Asynchronous
    Taught in NYC at Cornell Tech. Enrollment limited to Cornell Tech students. Prerequisite: Intermediate programming ability in C# or Java and familiarity with the Unity 3D game engine or strong desire to learn