ASIAN 4483
Last Updated
- Schedule of Classes - May 19, 2024 7:32PM EDT
- Course Catalog - May 19, 2024 7:07PM EDT
Classes
ASIAN 4483
Course Description
Course information provided by the Courses of Study 2023-2024.
While Japan used to dominate the Asian gaming landscape, its East Asian and Southeast Asian neighbors have since developed into major gaming hubs with distinctive characteristics. This course presents a historical and theoretical overview of the cultural, industrial, and technological aspects of videogames within the contexts of East and Southeast Asian nations from the 1970s to the present. Although this course is organized using nation as a unit, we will study the proposed topics not solely from a national perspective, but also through the lenses of transnational media flow and globalization to shed light on the factors that regionalize videogames as a cultural imagination and an industrial system in East and Southeast Asia.
When Offered Spring.
Breadth Requirement (GB)
Distribution Category (ALC-AS, CA-AS)
Course Subfield (SC)
Comments Co-meets with ASIAN 6683.
Regular Academic Session. Combined with: ASIAN 6683
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Credits and Grading Basis
3 Credits Graded(Letter grades only)
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Class Number & Section Details
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Meeting Pattern
- MW Malott Hall 224
- Jan 22 - May 7, 2024
Instructors
Wong, K
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Additional Information
Instruction Mode: In Person
Intended for juniors and seniors.
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