INFO 4152

INFO 4152

Course information provided by the Courses of Study 2021-2022.

Project-based follow-up course to INFO 3152. Students work in a multidisciplinary team to develop a game that incorporates innovative game mechanics. Advanced topics include nontraditional input schemes, advanced storytelling, social gameplay, and "serious" games.  There is a special emphasis on developing games that can be submitted to festivals and competitions, or that can be commercialized. Students may take this course as either a programmer or a designer; the prerequisites differ depending upon the selected track. Contact the instructor for more information.

When Offered Spring.

Prerequisites/Corequisites Prerequisite for programmers: INFO 3152, CS 3300/INFO 3300 or CS 4620 or CS 4700 or CS 5414 or permission of the instructor. Prerequisite for designers: INFO 3152 and INFO 3450, or permission of the instructor. Corequisite: ENGRC 4152.

Distribution Category (SMR-AS)
Satisfies Requirement Satisfies track requirement for INFO majors and minors if taken under the INFO prefix.

View Enrollment Information

Syllabi:
  •   Regular Academic Session.  Choose one lecture and one discussion. Combined with: CS 4152CS 5152INFO 5152

  • 3 Credits Opt NoAud

  • 10196 INFO 4152   LEC 001

    • MWF Upson Hall 142
    • Jan 24 - May 10, 2022
    • White, W

  • Instruction Mode: In Person
    Admittance to CS/INFO 4152 is by instructor permission only. Students who would like to obtain permission must submit an application. The application is available online at http://gdiac.cs.cornell.edu/courses/application

  • 10351 INFO 4152   DIS 201

  • Instruction Mode: In Person

  • 10352 INFO 4152   DIS 202

  • Instruction Mode: In Person