INFO 4152

INFO 4152

Course information provided by the Courses of Study 2018-2019.

Project-based follow-up course to INFO 3152. Students work in a multidisciplinary team to develop a game that incorporates innovative game mechanics. Advanced topics include nontraditional input schemes, advanced storytelling, social gameplay, and "serious" games.  There is a special emphasis on developing games that can be submitted to festivals and competitions, or that can be commercialized. Students may take this course as either a programmer or a designer; the prerequisites differ depending upon the selected track. Contact the instructor for more information.

When Offered Spring.

Prerequisites/Corequisites Prerequisite for programmers: INFO 3152 and one of the following (or permission of the instructor): CS 3300/INFO 3300, CS 4620, CS 4700, CS 4758, CS 5414. Prerequisite for designers: INFO 3152 and INFO 3450 [Inactive] (or permission of the instructor). Corequisite: ENGRC 4152. Students must enroll in both INFO 4152 and ENGRC 4152.

Satisfies Requirement Satisfies track requirement for INFO majors and minors if taken under the INFO prefix.

Comments Co-meets with CS 4152.

View Enrollment Information

Syllabi: none
  •   Regular Academic Session.  Choose one lecture and one discussion. Combined with: CS 4152

  • 3 Credits Stdnt Opt

  • 11464 INFO 4152   LEC 001

  • Admittance to CS/INFO 4152 is by instructor permission only. Students who would like to obtain permission must submit an application. The application is available online at

  • 12083 INFO 4152   DIS 201

    • M
    • White, W

  • 12084 INFO 4152   DIS 202

    • W
    • White, W