- Schedule of Classes - June 2, 2019 7:14PM EDT
- Course Catalog - June 2, 2019 7:15PM EDT
Course information provided by the Courses of Study 2018-2019.
Methods for interactive computer graphics, targeting applications including games, visualization, design, and immersive environments. Introduces students to state-of-the-art interactive techniques and programmable shading. Students develop a game engine for their final project using Java and GLSL.
When Offered Spring.
Prerequisites/Corequisites Prerequisite: CS 4620/CS 5620.
Regular Academic Session.
Credits and Grading Basis
4 Credits Stdnt Opt(Letter or S/U grades)
Class Number & Section Details
- TRHollister Hall 306
Enrollment limited to CIS students only. All others may add themselves to the waitlist during add/drop. Please go to http://www.cs.cornell.edu/courseinfo/enrollment for updates.
Disabled for this roster.