INFO 4152

INFO 4152

Course information provided by the Courses of Study 2015-2016.

Project-based follow-up course to INFO 3152. Students work in a multidisciplinary team to develop a game that incorporates innovative game mechanics. Advanced topics include nontraditional input schemes, advanced storytelling, social gameplay, and "serious" games.  There is a special emphasis on developing games that can be submitted to festivals and competitions, or that can be commercialized. Students may take this course as either a programmer or a designer; the prerequisites differ depending upon the selected track. Contact the instructor for more information.

When Offered Spring.

Prerequisites/Corequisites Prerequisite for programmers: INFO 3152 and one of the following (or permission of the instructor): CS 3300/INFO 3300, CS 4620, CS 4700, CS 4758, CS 5414. Prerequisites for designers: INFO 3152 and INFO 3450 (or permission of the instructor).

Satisfies Requirement Satisfies track requirement for INFO majors and minors if taken under the INFO prefix.

View Enrollment Information

Syllabi: none
  •   Regular Academic Session.  Choose one lecture and one discussion. Combined with: CS 4152

  • 3 Credits Stdnt Opt

  • 11993 INFO 4152   LEC 001

  • Admittance to CS/INFO 4152 is by instructor permission only. Students who would like to obtain permission must submit an application. The application is available online at http://gdiac.cs.cornell.edu/courses/application

  • 18872 INFO 4152   DIS 201

  • 18873 INFO 4152   DIS 202