CS 1610
Last Updated
- Schedule of Classes - January 14, 2015 6:16PM EST
- Course Catalog - January 14, 2015 6:21PM EST
Classes
CS 1610
Course Description
Course information provided by the Courses of Study 2014-2015.
Over the centuries, artists in a wide variety of media have employed many approaches to the creative process, ranging from the philosophical to the mechanical to the virtual. This course unravels some of the mysteries going on inside software used for art and music. It looks at ways of breaking things apart and sampling and ways of putting things together and resynthesizing, and explores ideas for creation. This course does not teach software packages for creating art and music. The course complements ART 2701 and MUSIC 1421.
When Offered Spring.
Prerequisites/Corequisites Recommended prerequisite: good comfort level with computers and some of the arts.
Distribution Category (LA-AS)
- Understand, manipulate, and design algorithms and other processes for creating music and other art forms. Specific techniques may draw from stochastic, iterative, algebraic and geometric methods, amongst others.
- Have a degree of understanding of the design process —idea, formulation, specification, implementation, testing to refinement — and the development of effective interfaces.
- Have a basic understanding of the basics of probability, group theory, basic programming, feedback systems, sampling, and synthesis with emphasis on building applications via assisted process control (principles of simple programming).
Regular Academic Session. Combined with: ENGRI 1610, MUSIC 1465, PMA 1640, PSYCH 1650
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Credits and Grading Basis
3 Credits Stdnt Opt(Student Option)
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Class Number & Section Details
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Meeting Pattern
- TR Lincoln Hall B20
Instructors
Bailey, G
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Additional Information
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